Guitar Pro File Format¶
Basic Guitar Pro 3—5 types¶
Signed byte¶
Values of type Signed byte are stored in 1 byte.
ByteSizeString¶
Values of type ByteSizeString are represented by length of the string (1 Byte) followed by characters encoded in an 8-bit charset.
IntSizeString¶
Values of type IntSizeString are represented by length of the string (1 Int) followed by characters encoded in an 8-bit charset.
IntByteSizeString¶
Values of type IntByteSizeString are represented by an Int holding length of the string increased by 1, a Byte holding length of the string and finally followed by characters encoded in an 8-bit charset.
Guitar Pro 3 format¶
-
class
guitarpro.gp3.
GP3File
(data, encoding, version=None, versionTuple=None)[source]¶ A reader for GuitarPro 3 files.
-
readSong
()[source]¶ Read the song.
A song consists of score information, triplet feel, tempo, song key, MIDI channels, measure and track count, measure headers, tracks, measures.
- Version: ByteSizeString of size 30.
- Score information. See
readInfo()
. - Triplet feel: Bool. If value is true, then triplet feel is set to eigth.
- Tempo: Int.
- Key: Int. Key signature of the song.
- MIDI channels. See
readMidiChannels()
. - Number of measures: Int.
- Number of tracks: Int.
- Measure headers. See
readMeasureHeaders()
. - Tracks. See
readTracks()
. - Measures. See
readMeasures()
.
-
readInfo
(song)[source]¶ Read score information.
Score information consists of sequence of IntByteSizeStrings:
- title
- subtitle
- artist
- album
- words
- copyright
- tabbed by
- instructions
The sequence if followed by notice. Notice starts with the number of notice lines stored in Int. Each line is encoded in IntByteSizeString.
-
readMidiChannels
()[source]¶ Read MIDI channels.
Guitar Pro format provides 64 channels (4 MIDI ports by 16 channels), the channels are stored in this order:
- port1/channel1
- port1/channel2
- …
- port1/channel16
- port2/channel1
- …
- port4/channel16
Each channel has the following form:
-
readMeasureHeaders
(song, measureCount)[source]¶ Read measure headers.
The measures are written one after another, their number have been specified previously.
Parameters: measureCount – number of measures to expect.
-
readMeasureHeader
(number, song, previous=None)[source]¶ Read measure header.
The first byte is the measure’s flags. It lists the data given in the current measure.
- 0x01: numerator of the key signature
- 0x02: denominator of the key signature
- 0x04: beginning of repeat
- 0x08: end of repeat
- 0x10: number of alternate ending
- 0x20: presence of a marker
- 0x40: tonality of the measure
- 0x80: presence of a double bar
Each of these elements is present only if the corresponding bit is a 1.
The different elements are written (if they are present) from lowest to highest bit.
Exceptions are made for the double bar and the beginning of repeat whose sole presence is enough, complementary data is not necessary.
- Numerator of the key signature: Byte.
- Denominator of the key signature: Byte.
- End of repeat: Byte. Number of repeats until the previous beginning of repeat.
- Number of alternate ending: Byte.
- Marker: see
GP3File.readMarker()
. - Tonality of the measure: 2 Bytes. These values encode a key signature change on the current piece. First byte is key signature root, second is key signature type.
-
readMarker
(header)[source]¶ Read marker.
The markers are written in two steps. First is written an integer equal to the marker’s name length + 1, then a string containing the marker’s name. Finally the marker’s color is written.
-
readColor
()[source]¶ Read color.
Colors are used by
guitarpro.models.Marker
andguitarpro.models.Track
. They consist of 3 consecutive bytes and one blank byte.
-
readTracks
(song, trackCount, channels)[source]¶ Read tracks.
The tracks are written one after another, their number having been specified previously in
GP3File.readSong()
.Parameters: trackCount – number of tracks to expect.
-
readTrack
(track, channels)[source]¶ Read track.
The first byte is the track’s flags. It presides the track’s attributes:
- 0x01: drums track
- 0x02: 12 stringed guitar track
- 0x04: banjo track
- 0x08: blank
- 0x10: blank
- 0x20: blank
- 0x40: blank
- 0x80: blank
Flags are followed by:
- Name: ByteSizeString. A 40 characters long string containing the track’s name.
- Number of strings: Int. An integer equal to the number
- of strings of the track.
- Tuning of the strings: List of 7 Ints. The tuning of the strings is stored as a 7-integers table, the “Number of strings” first integers being really used. The strings are stored from the highest to the lowest.
- Port: Int. The number of the MIDI port used.
- Channel. See
GP3File.readChannel()
. - Number of frets: Int. The number of frets of the instrument.
- Height of the capo: Int. The number of the fret on which a capo is set. If no capo is used, the value is 0.
- Track’s color. The track’s displayed color in Guitar Pro.
-
readChannel
(channels)[source]¶ Read MIDI channel.
MIDI channel in Guitar Pro is represented by two integers. First is zero-based number of channel, second is zero-based number of channel used for effects.
-
readMeasures
(song)[source]¶ Read measures.
Measures are written in the following order:
- measure 1/track 1
- measure 1/track 2
- …
- measure 1/track m
- measure 2/track 1
- measure 2/track 2
- …
- measure 2/track m
- …
- measure n/track 1
- measure n/track 2
- …
- measure n/track m
-
readMeasure
(measure)[source]¶ Read measure.
The measure is written as number of beats followed by sequence of beats.
-
readBeat
(start, voice)[source]¶ Read beat.
The first byte is the beat flags. It lists the data present in the current beat:
- 0x01: dotted notes
- 0x02: presence of a chord diagram
- 0x04: presence of a text
- 0x08: presence of effects
- 0x10: presence of a mix table change event
- 0x20: the beat is a n-tuplet
- 0x40: status: True if the beat is empty of if it is a rest
- 0x80: blank
Flags are followed by:
- Status: Byte. If flag at 0x40 is true, read one byte. If value of the byte is 0x00 then beat is empty, if value is 0x02 then the beat is rest.
- Beat duration: Byte. See
readDuration()
. - Chord diagram. See
readChord()
. - Text. See
readText()
. - Beat effects. See
readBeatEffects()
. - Mix table change effect. See
readMixTableChange()
.
-
readDuration
(flags)[source]¶ Read beat duration.
Duration is composed of byte signifying duration and an integer that maps to
guitarpro.models.Tuplet
.The byte maps to following values:
- -2: whole note
- -1: half note
- 0: quarter note
- 1: eighth note
- 2: sixteenth note
- 3: thirty-second note
If flag at 0x20 is true, the tuplet is read.
-
readChord
(stringCount)[source]¶ Read chord diagram.
First byte is chord header. If it’s set to 0, then following chord is written in default (GP3) format. If chord header is set to 1, then chord diagram in encoded in more advanced (GP4) format.
-
readOldChord
(chord)[source]¶ Read chord diagram encoded in GP3 format.
Chord diagram is read as follows:
- Name: IntByteSizeString. Name of the chord, e.g. Em.
- First fret: Int. The fret from which the chord is displayed in chord editor.
- List of frets: 6 Ints. Frets are listed in order: fret on the string 1, fret on the string 2, …, fret on the string 6. If string is untouched then the values of fret is -1.
-
readNewChord
(chord)[source]¶ Read new-style (GP4) chord diagram.
New-style chord diagram is read as follows:
- Sharp: Bool. If true, display all semitones as sharps, otherwise display as flats.
- Blank space, 3 Bytes.
- Root: Int. Values are:
- -1 for customized chords
- 0: C
- 1: C#
- …
- Type: Int. Determines the chord type as followed. See
guitarpro.models.ChordType
for mapping. - Chord extension: Int. See
guitarpro.models.ChordExtension
for mapping. - Bass note: Int. Lowest note of chord as in C/Am.
- Tonality: Int. See
guitarpro.models.ChordAlteration
for mapping. - Add: Bool. Determines if an “add” (added note) is present in the chord.
- Name: ByteSizeString. Max length is 22.
- Fifth alteration: Int. Maps to
guitarpro.models.ChordAlteration
. - Ninth alteration: Int. Maps to
guitarpro.models.ChordAlteration
. - Eleventh alteration: Int. Maps to
guitarpro.models.ChordAlteration
. - List of frets: 6 Ints. Fret values are saved as in default format.
- Count of barres: Int. Maximum count is 2.
- Barre frets: 2 Ints.
- Barre start strings: 2 Ints.
- Barre end string: 2 Ints.
- Omissions: 7 Bools. If the value is true then note is played in chord.
- Blank space, 1 Byte.
-
readText
()[source]¶ Read beat text.
Text is stored in IntByteSizeString.
-
readBeatEffects
(effect)[source]¶ Read beat effects.
The first byte is effects flags:
- 0x01: vibrato
- 0x02: wide vibrato
- 0x04: natural harmonic
- 0x08: artificial harmonic
- 0x10: fade in
- 0x20: tremolo bar or slap effect
- 0x40: beat stroke direction
- 0x80: blank
- Tremolo bar or slap effect: Byte. If it’s 0 then
tremolo bar should be read (see
readTremoloBar()
). Else it’s tapping and values of the byte map to:- 1: tap
- 2: slap
- 3: pop
- Beat stroke direction. See
readBeatStroke()
.
-
readTremoloBar
()[source]¶ Read tremolo bar beat effect.
The only type of tremolo bar effect Guitar Pro 3 supports is
dip
. The value of the effect is encoded in Int and shows how deep tremolo bar is pressed.
-
readBeatStroke
()[source]¶ Read beat stroke.
Beat stroke consists of two Bytes which correspond to stroke up and stroke down speed. See
guitarpro.models.BeatStrokeDirection
for value mapping.
-
toStrokeValue
(value)[source]¶ Unpack stroke value.
Stroke value maps to:
- 1: hundred twenty-eighth
- 2: sixty-fourth
- 3: thirty-second
- 4: sixteenth
- 5: eighth
- 6: quarter
-
readMixTableChange
(measure)[source]¶ Read mix table change.
List of values is read first. See
readMixTableChangeValues()
.List of values is followed by the list of durations for parameters that have changed. See
readMixTableChangeDurations()
.
-
readMixTableChangeValues
(tableChange, measure)[source]¶ Read mix table change values.
Mix table change values consist of 7 SignedBytes and an Int, which correspond to:
- instrument
- volume
- balance
- chorus
- reverb
- phaser
- tremolo
- tempo
If signed byte is -1 then corresponding parameter hasn’t changed.
-
readMixTableChangeDurations
(tableChange)[source]¶ Read mix table change durations.
Durations are read for each non-null
MixTableItem
. Durations are encoded in Signed byte.
-
readNotes
(track, beat, duration, effect=None)[source]¶ Read notes.
First byte lists played strings:
- 0x01: 7th string
- 0x02: 6th string
- 0x04: 5th string
- 0x08: 4th string
- 0x10: 3th string
- 0x20: 2th string
- 0x40: 1th string
- 0x80: blank
-
readNote
(note, guitarString, track)[source]¶ Read note.
The first byte is note flags:
- 0x01: time-independent duration
- 0x02: heavy accentuated note
- 0x04: ghost note
- 0x08: presence of note effects
- 0x10: dynamics
- 0x20: fret
- 0x40: accentuated note
- 0x80: right hand or left hand fingering
Flags are followed by:
- Note type: Byte. Note is normal if values is 1, tied if value is 2, dead if value is 3.
- Time-independent duration: 2 SignedBytes.
Correspond to duration and tuplet. See
readDuration()
for reference. - Note dynamics: Signed byte. See
unpackVelocity()
. - Fret number: Signed byte. If flag at 0x20 is set then read fret number.
- Fingering: 2 SignedBytes. See
guitarpro.models.Fingering
. - Note effects. See
readNoteEffects()
.
-
readNoteEffects
(note)[source]¶ Read note effects.
First byte is note effects flags:
- 0x01: bend presence
- 0x02: hammer-on/pull-off
- 0x04: slide
- 0x08: let-ring
- 0x10: grace note presence
Flags are followed by:
- Bend. See
readBend()
. - Grace note. See
readGrace()
.
-
readBend
()[source]¶ Read bend.
Encoded as:
- Bend type: Signed byte. See
guitarpro.models.BendType
. - Bend value: Int.
- Number of bend points: Int.
- List of points. Each point consists of:
- Bend type: Signed byte. See
-
readGrace
()[source]¶ Read grace note effect.
- Fret: Signed byte. Number of fret.
- Dynamic: Byte. Dynamic of a grace note, as in
guitarpro.models.Note.velocity
. - Transition: Byte. See
guitarpro.models.GraceEffectTransition
. - Duration: Byte. Values are:
- 1: Thirty-second note.
- 2: Twenty-fourth note.
- 3: Sixteenth note.
-
Guitar Pro 4 format¶
-
class
guitarpro.gp4.
GP4File
(data, encoding, version=None, versionTuple=None)[source]¶ A reader for GuitarPro 4 files.
-
readSong
()[source]¶ Read the song.
A song consists of score information, triplet feel, lyrics, tempo, song key, MIDI channels, measure and track count, measure headers, tracks, measures.
- Version: ByteSizeString of size 30.
- Score information.
See
readInfo()
. - Triplet feel: Bool. If value is true, then triplet feel is set to eigth.
- Lyrics. See
readLyrics()
. - Tempo: Int.
- Key: Int. Key signature of the song.
- Octave: Signed byte. Reserved for future uses.
- MIDI channels. See
readMidiChannels()
. - Number of measures: Int.
- Number of tracks: Int.
- Measure headers. See
readMeasureHeaders()
. - Tracks. See
readTracks()
. - Measures. See
readMeasures()
.
-
readLyrics
()[source]¶ Read lyrics.
First, read an Int that points to the track lyrics are bound to. Then it is followed by 5 lyric lines. Each one constists of number of starting measure encoded in Int and IntSizeString holding text of the lyric line.
-
readNewChord
(chord)[source]¶ Read new-style (GP4) chord diagram.
New-style chord diagram is read as follows:
- Sharp: Bool. If true, display all semitones as sharps, otherwise display as flats.
- Blank space, 3 Bytes.
- Root: Byte. Values are:
- -1 for customized chords
- 0: C
- 1: C#
- …
- Type: Byte. Determines the chord type as followed. See
guitarpro.models.ChordType
for mapping. - Chord extension: Byte. See
guitarpro.models.ChordExtension
for mapping. - Bass note: Int. Lowest note of chord as in C/Am.
- Tonality: Int. See
guitarpro.models.ChordAlteration
for mapping. - Add: Bool. Determines if an “add” (added note) is present in the chord.
- Name: ByteSizeString. Max length is 22.
- Fifth tonality: Byte. Maps to
guitarpro.models.ChordExtension
. - Ninth tonality: Byte. Maps to
guitarpro.models.ChordExtension
. - Eleventh tonality: Byte. Maps to
guitarpro.models.ChordExtension
. - List of frets: 6 Ints. Fret values are saved as in default format.
- Count of barres: Byte. Maximum count is 5.
- Barre frets: 5 Bytes.
- Barre start strings: 5 Bytes.
- Barre end string: 5 Bytes.
- Omissions: 7 Bools. If the value is true then note is played in chord.
- Blank space, 1 Byte.
- Fingering: 7 SignedBytes. For value
mapping, see
guitarpro.models.Fingering
.
-
readBeatEffects
(effect)[source]¶ Read beat effects.
Beat effects are read using two byte flags.
The first byte of flags is:
- 0x01: blank
- 0x02: wide vibrato
- 0x04: blank
- 0x08: blank
- 0x10: fade in
- 0x20: slap effect
- 0x40: beat stroke
- 0x80: blank
The second byte of flags is:
- 0x01: rasgueado
- 0x02: pick stroke
- 0x04: tremolo bar
- 0x08: blank
- 0x10: blank
- 0x20: blank
- 0x40: blank
- 0x80: blank
Flags are followed by:
- Slap effect: Signed byte. For value mapping see
guitarpro.models.SlapEffect
. - Tremolo bar. See
readTremoloBar()
. - Beat stroke. See
readBeatStroke()
. - Pick stroke: Signed byte. For value mapping see
guitarpro.models.BeatStrokeDirection
.
-
readTremoloBar
()[source]¶ Read tremolo bar beat effect.
The only type of tremolo bar effect Guitar Pro 3 supports is
dip
. The value of the effect is encoded in Int and shows how deep tremolo bar is pressed.
-
readMixTableChange
(measure)[source]¶ Read mix table change.
Mix table change in Guitar Pro 4 format extends Guitar Pro 3 format. It constists of
values
,durations
, and, new to GP3,flags
.
-
readMixTableChangeFlags
(tableChange)[source]¶ Read mix table change flags.
The meaning of flags:
- 0x01: change volume for all tracks
- 0x02: change balance for all tracks
- 0x04: change chorus for all tracks
- 0x08: change reverb for all tracks
- 0x10: change phaser for all tracks
- 0x20: change tremolo for all tracks
-
readNoteEffects
(note)[source]¶ Read note effects.
The effects presence for the current note is set by the 2 bytes of flags.
First set of flags:
- 0x01: bend
- 0x02: hammer-on/pull-off
- 0x04: blank
- 0x08: let-ring
- 0x10: grace note
- 0x20: blank
- 0x40: blank
- 0x80: blank
Second set of flags:
- 0x01: staccato
- 0x02: palm mute
- 0x04: tremolo picking
- 0x08: slide
- 0x10: harmonic
- 0x20: trill
- 0x40: vibrato
- 0x80: blank
Flags are followed by:
- Bend. See
readBend()
. - Grace note. See
readGrace()
. - Tremolo picking. See
readTremoloPicking()
. - Slide. See
readSlides()
. - Harmonic. See
readHarmonic()
. - Trill. See
readTrill()
.
-
readTremoloPicking
()[source]¶ Read tremolo picking.
Tremolo constists of picking speed encoded in Signed byte. For value mapping refer to
fromTremoloValue()
.
-
fromTremoloValue
(value)[source]¶ Convert tremolo picking speed to actual duration.
Values are:
- 1: eighth
- 2: sixteenth
- 3: thirtySecond
-
readSlides
()[source]¶ Read slides.
Slide is encoded in Signed byte. See
guitarpro.models.SlideType
for value mapping.
-
readHarmonic
(note)[source]¶ Read harmonic.
Harmonic is encoded in Signed byte. Values correspond to:
- 1: natural harmonic
- 3: tapped harmonic
- 4: pinch harmonic
- 5: semi-harmonic
- 15: artificial harmonic on (n + 5)th fret
- 17: artificial harmonic on (n + 7)th fret
- 22: artificial harmonic on (n + 12)th fret
-
readTrill
()[source]¶ Read trill.
- Fret: Signed byte.
- Period: Signed byte. See
fromTrillPeriod()
.
-
Guitar Pro 5 format¶
-
class
guitarpro.gp5.
GP5File
(data, encoding, version=None, versionTuple=None)[source]¶ A reader for GuitarPro 5 files.
-
readSong
()[source]¶ Read the song.
A song consists of score information, triplet feel, lyrics, tempo, song key, MIDI channels, measure and track count, measure headers, tracks, measures.
- Version: ByteSizeString of size 30.
- Score information.
See
readInfo()
. - Lyrics. See
readLyrics()
. - RSE master effect. See
readRSEInstrument()
. - Tempo name: IntByteSizeString.
- Tempo: Int.
- Hide tempo: Bool. Don’t display tempo on the sheet if set.
- Key: Int. Key signature of the song.
- Octave: Int. Octave of the song.
- MIDI channels. See
readMidiChannels()
. - Directions. See
readDirections()
. - Master reverb. See
readMasterReverb()
. - Number of measures: Int.
- Number of tracks: Int.
- Measure headers. See
readMeasureHeaders()
. - Tracks. See
readTracks()
. - Measures. See
readMeasures()
.
-
readInfo
(song)[source]¶ Read score information.
Score information consists of sequence of IntByteSizeStrings:
- title
- subtitle
- artist
- album
- words
- music
- copyright
- tabbed by
- instructions
The sequence if followed by notice. Notice starts with the number of notice lines stored in Int. Each line is encoded in IntByteSizeString.
-
readRSEMasterEffect
()[source]¶ Read RSE master effect.
Persistence of RSE master effect was introduced in Guitar Pro 5.1. It is read as:
- Master volume: Int. Values are in range from 0 to 200.
- 10-band equalizer. See
readEqualizer()
.
-
readEqualizer
(knobsNumber)[source]¶ Read equalizer values.
Equalizers are used in RSE master effect and Track RSE. They consist of n SignedBytes for each n bands and one Signed byte for gain (PRE) fader.
Volume values are stored as opposite to actual value. See
unpackVolumeValue()
.
-
unpackVolumeValue
(value)[source]¶ Unpack equalizer volume value.
Equalizer volumes are float but stored as SignedBytes.
-
readPageSetup
()[source]¶ Read page setup.
Page setup is read as follows:
- Page size: 2 Ints. Width and height of the page.
- Page padding: 4 Ints. Left, right, top, bottom padding of the page.
- Score size proportion: Int.
- Header and footer elements: Short. See
guitarpro.models.HeaderFooterElements
for value mapping. - List of placeholders:
- title
- subtitle
- artist
- album
- words
- music
- wordsAndMusic
- copyright1, e.g. “Copyright %copyright%”
- copyright2, e.g. “All Rights Reserved - International Copyright Secured”
- pageNumber
-
readDirections
()[source]¶ Read directions.
Directions is a list of 19 ShortInts each pointing at the number of measure.
Directions are read in the following order.
- Coda
- Double Coda
- Segno
- Segno Segno
- Fine
- Da Capo
- Da Capo al Coda
- Da Capo al Double Coda
- Da Capo al Fine
- Da Segno
- Da Segno al Coda
- Da Segno al Double Coda
- Da Segno al Fine
- Da Segno Segno
- Da Segno Segno al Coda
- Da Segno Segno al Double Coda
- Da Segno Segno al Fine
- Da Coda
- Da Double Coda
-
readMeasureHeaders
(song, measureCount, directions)[source]¶ Read measure headers.
The measures are written one after another, their number have been specified previously.
Parameters: measureCount – number of measures to expect.
-
readMeasureHeader
(number, song, previous=None)[source]¶ Read measure header.
Measure header format in Guitar Pro 5 differs from one if Guitar Pro 3.
First, there is a blank byte if measure is not first. Then measure header is read as in GP3’s
guitarpro.gp3.readMeasureHeader()
. Then measure header is read as follows:- Time signature beams: 4 Bytes. Appears If time signature was set, i.e. flags 0x01 and 0x02 are both set.
- Blank Byte if flag at 0x10 is set.
- Triplet feel: Byte. See
guitarpro.models.TripletFeel
.
-
readTracks
(song, trackCount, channels)[source]¶ Read tracks.
Tracks in Guitar Pro 5 have almost the same format as in Guitar Pro 3. If it’s Guitar Pro 5.0 then 2 blank bytes are read after
guitarpro.gp3.readTracks()
. If format version is higher than 5.0, 1 blank byte is read.
-
readTrack
(track, channels)[source]¶ Read track.
If it’s Guitar Pro 5.0 format and track is first then one blank byte is read.
Then go track’s flags. It presides the track’s attributes:
- 0x01: drums track
- 0x02: 12 stringed guitar track
- 0x04: banjo track
- 0x08: track visibility
- 0x10: track is soloed
- 0x20: track is muted
- 0x40: RSE is enabled
- 0x80: show tuning in the header of the sheet.
Flags are followed by:
- Name: String. A 40 characters long string containing the track’s name.
- Number of strings: Int. An integer equal to the number of strings of the track.
- Tuning of the strings: Table of integers. The tuning of the strings is stored as a 7-integers table, the “Number of strings” first integers being really used. The strings are stored from the highest to the lowest.
- Port: Int. The number of the MIDI port used.
- Channel. See
GP3File.readChannel()
. - Number of frets: Int. The number of frets of the instrument.
- Height of the capo: Int. The number of the fret on which a capo is set. If no capo is used, the value is 0.
- Track’s color. The track’s displayed color in Guitar Pro.
The properties are followed by second set of flags stored in a Short.
- 0x0001: show tablature
- 0x0002: show standard notation
- 0x0004: chord diagrams are below standard notation
- 0x0008: show rhythm with tab
- 0x0010: force horizontal beams
- 0x0020: force channels 11 to 16
- 0x0040: diagram list on top of the score
- 0x0080: diagrams in the score
- 0x0200: auto let-ring
- 0x0400: auto brush
- 0x0800: extend rhythmic inside the tab
Then follow:
- Auto accentuation: Byte. See
guitarpro.models.Accentuation
. - MIDI bank: Byte.
- Track RSE. See
readTrackRSE()
.
-
readTrackRSE
(trackRSE)[source]¶ Read track RSE.
In GuitarPro 5.1 track RSE is read as follows:
- Humanize: Byte.
- Unknown space: 6 Ints.
- RSE instrument. See
readRSEInstrument()
. - 3-band track equalizer. See
readEqualizer()
. - RSE instrument effect. See
readRSEInstrumentEffect()
.
-
readRSEInstrumentEffect
(rseInstrument)[source]¶ Read RSE instrument effect name.
This feature was introduced in Guitar Pro 5.1.
- Effect name: IntByteSizeString.
- Effect category: IntByteSizeString.
-
readMeasure
(measure)[source]¶ Read measure.
Guitar Pro 5 stores twice more measures compared to Guitar Pro 3. One measure consists of two sub-measures for each of two voices.
-
readBeat
(start, voice)[source]¶ Read beat.
First, beat is read is in Guitar Pro 3
guitarpro.gp3.readBeat()
. Then it is followed by set of flags stored in Short.- 0x0001: break beams
- 0x0002: direct beams down
- 0x0004: force beams
- 0x0008: direct beams up
- 0x0010: ottava (8va)
- 0x0020: ottava bassa (8vb)
- 0x0040: quindicesima (15ma)
- 0x0100: quindicesima bassa (15mb)
- 0x0200: start tuplet bracket here
- 0x0400: end tuplet bracket here
- 0x0800: break secondary beams
- 0x1000: break secondary tuplet
- 0x2000: force tuplet bracket
- Break secondary beams: Byte. Appears if flag at 0x0800 is set. Signifies how much beams should be broken.
-
readBeatStroke
()[source]¶ Read beat stroke.
Beat stroke consists of two Bytes which correspond to stroke down and stroke up speed. See
guitarpro.models.BeatStroke
for value mapping.
-
readMixTableChange
(measure)[source]¶ Read mix table change.
Mix table change was modified to support RSE instruments. It is read as in Guitar Pro 3 and is followed by:
- Wah effect. See
readWahEffect()
. - RSE instrument effect. See
readRSEInstrumentEffect()
.
- Wah effect. See
-
readMixTableChangeValues
(tableChange, measure)[source]¶ Read mix table change values.
Mix table change values consist of:
- Instrument: Signed byte.
- RSE instrument. See readRSEInstrument.
- Volume: Signed byte.
- Balance: Signed byte.
- Chorus: Signed byte.
- Reverb: Signed byte.
- Phaser: Signed byte.
- Tremolo: Signed byte.
- Tempo name: IntByteSizeString.
- Tempo: Int.
If the value is -1 then corresponding parameter hasn’t changed.
-
readMixTableChangeDurations
(tableChange)[source]¶ Read mix table change durations.
Durations are read for each non-null
MixTableItem
. Durations are encoded in Signed byte.If tempo did change, then one Bool is read. If it’s true, then tempo change won’t be displayed on the score.
-
readMixTableChangeFlags
(tableChange)[source]¶ Read mix table change flags.
Mix table change flags are read as in Guitar Pro 4
guitarpro.gp4.readMixTableChangeFlags()
, with one additional flag:- 0x40: use RSE
- 0x80: show wah-wah
-
readWahEffect
(flags)[source]¶ Read wah-wah.
- Wah value: Signed byte. See
guitarpro.models.WahEffect
for value mapping.
- Wah value: Signed byte. See
-
readNote
(note, guitarString, track)[source]¶ Read note.
The first byte is note flags:
- 0x01: duration percent
- 0x02: heavy accentuated note
- 0x04: ghost note
- 0x08: presence of note effects
- 0x10: dynamics
- 0x20: fret
- 0x40: accentuated note
- 0x80: right hand or left hand fingering
Flags are followed by:
- Note type: Byte. Note is normal if values is 1, tied if value is 2, dead if value is 3.
- Note dynamics: Signed byte. See
unpackVelocity()
. - Fret number: Signed byte. If flag at 0x20 is set then read fret number.
- Fingering: 2 SignedBytes. See
guitarpro.models.Fingering
. - Duration percent: Double.
- Second set of flags: Byte.
- 0x02: swap accidentals.
- Note effects. See
guitarpro.gp4.readNoteEffects()
.
-
readGrace
()[source]¶ Read grace note effect.
- Fret: Signed byte. Number of fret.
- Dynamic: Byte. Dynamic of a grace note, as in
guitarpro.models.Note.velocity
. - Transition: Byte. See
guitarpro.models.GraceEffectTransition
. - Duration: Byte. Values are:
- 1: Thirty-second note.
- 2: Twenty-fourth note.
- 3: Sixteenth note.
- Flags: Byte.
- 0x01: grace note is muted (dead)
- 0x02: grace note is on beat
-
readSlides
()[source]¶ Read slides.
First Byte stores slide types:
- 0x01: shift slide
- 0x02: legato slide
- 0x04: slide out downwards
- 0x08: slide out upwards
- 0x10: slide into from below
- 0x20: slide into from above
-
readHarmonic
(note)[source]¶ Read harmonic.
First Byte is harmonic type:
- 1: natural harmonic
- 2: artificial harmonic
- 3: tapped harmonic
- 4: pinch harmonic
- 5: semi-harmonic
In case harmonic types is artificial, following data is read:
- Note: Byte.
- Accidental: Signed byte.
- Octave: Byte.
If harmonic type is tapped:
- Fret: Byte.
-